The Army’s newest interactive video game teaches young leaders — lieutenants, sergeants and staff sergeants — how to better counsel and interact with their soldiers.
The Emergent Leader Immersive Training Environment, or ELITE, teaches young leaders how to ask the right questions to understand a soldier’s problem and how to use the Army’s resources to help address that problem.
On any given Sunday, quarterbacks from across the NFL lead their teams to victory or defeat with millions watching. Every pass, every interception, and every touchdown is commented on and critiqued in real time via social media. One minute, the quarterback is the subject of a thousand praises; the next he is attacked on levels that are often way too personal. But, in spite all of these external pressures he has to lead his team, make the right split-second decisions, and perform. Many times I have wondered what it feels like as a leader, to carry such a burden onto the playing field. I cannot imagine being a platoon leader or company commander and making decisions in combat under this same type of pressure. Unfortunately, the reality is that technology is bringing this paradigm to leaders on the battlefield.
WASHINGTON (Army News Service, Oct. 20, 2014) — The Army profession demands that Soldiers adhere to the Army ethic at all times, the chief of staff of the Army said.
Trust is the foundation of the ethic, Army Chief of Staff Gen. Ray Odierno said Oct. 13, here, during a Living the Army Ethic panel on “Why and How We Serve,” at the Association of the United States Army annual meeting.
FORT LEAVENWORTH, Kan. (Sept. 26, 2014) — The Commander 360 is a new leader development program in the Army’s Multi-Source Assessment and Feedback suite.
The intent of the Commander 360, known as CDR360, program is to leverage 360-degree assessment feedback to enhance leadership growth and to increase rater involvement in the development process. The program is designed specifically for Centralized Selection List lieutenant colonels and colonels.